Foreign Language Acquisition (ESL) in Virtual Reality: Software Review
DOI:
https://doi.org/10.24866/2542-1611/2021-2/118-128Keywords:
virtual reality, IT, educational technologies, ESLAbstract
Analysis of innovative software in virtual reality for learning
languages (ESL as an example) has been undertaken. Existing
software, used in higher education and secondary schools,
can be divided into two main groups: specialized applications
and practicing platforms. Each software has been described
according to its function, application, pedagogical potential
and implementation. It has been demonstrated that virtual
reality has a potential as an educational tool, however, more
methodological work along with scientific research is needed at
this stage.